Hi there, looking for help with some weird missing texture errors. Tried looking it up to see if it was already answered, but most topics were for old versions of blender and we all know how much blender loves to change things.
Currently, everything in my model uploads fine, with the exception of the textures. There are some transparent textures in the material, so I’m wondering if that is the issue- but instead of the compiler complaining about that it seems to just say there is 0 textures at all in the whole model. Is this some issue of the model having weird material mapping, or is the textures not copying over properly to the game?
So far I’ve tried
-packing/unpacking to create “proper” texture directories
-renaming all the materials to be the same name as the texture
-looking at the .dae in notepad, there seems to be no reference to the texture path, despite the textures being there in blender
Is there something i’m missing, or if there’s an error with textures being pointed incorrectly, is there a fast way to remedy this without reapplying the textures to each mesh manually?
pikamee (voms) - Download Free 3D model by chained_tan (@ch_fren) [5c8e8dc] - Sketchfab model source