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- Overhaul art
- Redo camera overviews for each hole
- Move courses around to prevent some feeling a little too close to each other
Hole 1 - Increased chance of HIO Hole 2 - Increased chance of HIO Hole 2 - Cleaned up geometry to be smoother Hole 3 - Smoothed initial ramp and walls around spinning turbines Hole 4 - Cleaned up the geometry Hole 5 - Airships now actually block balls with bad timing Hole 5 - Added moving walls near the holes to add a little more difficulty Hole 6 - Made HIO possible Hole 6 - Made it impossible to fall off when going across the flying sections Hole 6 - Reduced Par from 5 to 4
- Hole 8 - Guaranteed ball to go into hole on final ramp
Hole 10 - Reduced size of moving blocks Hole 12 - Edited bounce wall underneath turbines to actually bounce you in the correct direction Hole 14 - Smoothed out geometry Hole 15 - Smoothed out corners and widened out the start to be more forgiving Hole 15 - Added spinning walls near the beginning of the course Hole 15 - Reduce Par from 5 to 3 Hole 16 - Fixed annoying camera movement after initial ramp Hole 17 - Recreated the course to be a little different, but still possible to HIO