Map format

What is the map data format in? I wanted to do some datamining in my own condo (lots of canvases I wanted to transfer around) and while I recognize patterns and could certainly brute force it canvas names and links, I was wondering if the map was stored in a common binary format or a bespoke format?

It’s in its own proprietary format, but it uses a mix of our code and Unreal’s serializer.

I’d check out GitHub - rainbowphysics/PyTower: High-level Python API for editing CondoData/.map files. It’s a community made Python-based script.

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How stable is the internal representation of condo stuff?