[Map Bug Megathread] SDNL: Meadows

Hey everyone, this is a thread for all bugs related to SDNL: Meadows.

It would be great if people could explain where an issue lies, with a screenshot or video, and we’ll try and get round to fixing them when we can. Once we have fixed an issue or believed to have fixed an issue, I will delete the post made by the user just so the thread doesn’t get too crowded. If the issue still remains and hasn’t quite been fixed properly, please post it again.

Thanks everyone!

UPDATED 22ND SEPT 2023, RECENTLY REPORTED BUGS SHOULD BE FIXED IN THE NEXT UPDATE

Meadows is very unstable in terms of lobby stability for me.

Sometimes I have issue in SDNL where the game will kick me out and put me to game world, as if host left. However, the lobby itself still exists, meaning I lose progress after being kicked out with no reason. I can still rejoin just fine.

In Meadows, this becomes very commonplace, I can have times where I can get multiple disconnects in 1 match, that no other map has this issue nearly as bad or common.

To add, my lobbies generally are always on higher latency due to regional differences, however I do not experience this issue on any other game world or plaza stuff, which doesn’t make me believe my internet is the culprit (I have stable internet)> While this has rarely happened on other SDNL maps, Meadows seems to consistently cause this issue with a much higher chance.