Hey everyone, this is a a thread for all bugs related to Condo - Highrise.
It would be great if people could explain where an issue lies, with a screenshot or video, and we’ll try and get round to fixing them when we can. Once we have fixed an issue or believed to have fixed an issue, I will delete the post made by the user just so the thread doesn’t get too crowded. If the issue still remains and hasn’t quite been fixed properly, please post it again.
Not a hole, but what on earth is happening here on the neighboring rooftop with the glass texture on the top and the emissive window texture bleeding??
Also, the condo geometry doesn’t cast light shadows, even when the light casting shadows option is on.
by the way, could we get another lighting pass here, especially 1F room? The lighting in that room in particular is awful, and takes a lot of work to make presentable.
The living room’s chandelier is off-center on the inner circle on the ceiling by a little bit.
I added canvas cubes and cylinders to illustrate my point.
Red’s center is at: X 409 / Y 269
Green’s center is at: X 415 / Y 280
Red is the current location of the chandelier, green is the center of the inner circle.
(Both are kind of rough estimates as the inner circle has more divisions than the Canvas Cylinder; the Cylinder having 32 divisions and the circular ceiling having 40)