VR is still in development, it wasn’t mentioned in the post because that post covered things that are delayed or discontinued. VR is not discontinued.
VR has been getting major updates and improvements in just the last update or so (see https://trello.com/c/jjBeq6By), but it’ll be a constantly updated feature.
Currently the hurdle right now is getting the bindings to work for players without having to change all their settings.
As for Arcade support, each game is going to be its own VR project and we’ve been currently optimizing and changing arcade physics which needs to be done before we get to VR for them.
Also, weekly logs are more loose and for showcasing fun in-development things weekly and don’t cover overall progress. I’m the main developer for VR and I often don’t want to put VR in the weekly if it’s not something worth showing off. It’s better to look at our Monthly updates to get a better understanding of broader goals.