Keypad Tool (Already Implemented?)

Pushing one button to activate the mechanism isn’t enough for my condo building (e.g. horror maps, puzzle solving, etc.)

I wish to have a keypad tool as part of the condo I/O for opening doors or vault.

There are two keypads that currently exist in the game that you can get from D.I.Y. for 2,800 units each, the Security Keypad and the Security Keypad Plastic. They allow you to set a passcode and fire I/O on success and failure

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Oh, nice. Never knew that. Are the I/O options available for both of those limited or can you link them together with most things that have an input/output for I/O commands?

They both have the same I/O options, one for failing to enter the correct passcode and vice versa. I’d assume you could connect this up to anything that accepts an I/O input, which would include pretty much everything in the game.

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