I kinda wanna keep talking about this. It’s kinda funny, in a way, because if you look through these lists there are some features that were completed/developed and then never implemented, or REMOVED and never put back. Remember the monorail? It was in the game for a very long time, and even though it was a little useless, it functioned and added some life to the plaza. With Lobby3 it just never came back. I recall hearing the plan was to re-add it when the offshore island was mapped out. Who gives a shit about another island. The monorail is finished, and the dev showcases have displayed that its fully dynamic and VERY EASY to put it on a new track. This has been shown, and yet, here we are with no monorail.
This is just a tiny thing, but they all add up fast. Do you guys remember the Kamikaze attraction? It was a boardwalk ride that had multiple minigames built in, was fully modeled, and had functioning light shows and code. Really it looked about 80% finished. Pop! Gone forever.
Things like this make me wonder if half the dev team walking to go make Jazztronauts on GMod is a result of this kind of thing.
Huge agree. They have merch and a patreon now, and I’m concerned about not only their wellbeing but their ability to deliver this product.
I know development is a very heavy task, and things can pop up and stunt it which is understandable.
But why on EARTH is energy being put towards dumbfuck content like a shooting gallery and juice store nobody enters? There’s already existing code for plaza PVP and weaponry, but the duel arena hasn’t been implemented? Why do we have two thousand of these terrible little “toys”? All they do is take up space and let people be obnoxious. Very few of them are fun and interesting.
I miss GMT. I know this dev team can make something more heartfelt than this, and with better focus and priority. This game is a mess right now, and feels like it has no intention of focusing on the things that attracted us to the Tower in the first place.