My current Condo is tropical themed with a lot of nice bushes and flowery areas, so I’d absolutely kill for a butterfly effect. I’ve been using moths instead for now and it’s just not the same!
OMG that is brilliant. I am gonna be using that firefly tricks like crazy! tysm
I have a kinda mystical forest and butterflies would be DOPE!!!
You’re very welcome, enjoy!!
Bookshelf Door
In sliding, swinging, and rotating variants
You know the ones, they are commonly and often used to hide secret rooms. One of the books acts as a lever which activates and opens access the hidden passage/room
Thereotically you could already pull this off using Condo IO to hide and unhide a bookshelf, but that’s not very immersive
Canvas Banner
People can finally put up pride flags and niche political ideologies without having to use a workshop item!
Maybe either a “Welcome”, “Happy Birthday/Anniversary”, or anything you want for your condo, especially the Resort.
Autumn Fairy Wings (like as an equippable jetpack)
Also a normal green leaf variant
I know variation 8 is similar but not 1:1
The skull from the posable skeletons. The old skull item we have doesn’t match. Maybe a slider to set the hinge openness of the jaw.
A double door version of the dungeon doors:
I was wondering if we could get some Halloween themed FX string items please. We do have a “Flag String” item, but you cannot edit the colors.
It also would be nice to have different pattern options for the “Flag String” and “Snow Flags” item like this picture bellow.

Also I love the new “Dungeon Cell Bars” Item, but was wondering if you could make a version that has some bars missing in the middle for both the tall and small versions? Like something ripped through the bars to escape, you could even have a toggle that adds blood around the ripped open bars that also could be colorable. I could see this being used in a lot of horror/Sci Fi builds
I would love a variation of the hedges to turn them in to different shaped topiaries
You know how in the Sims you can paint roads on terrain with a repeating texture? Basically a decal with a WA texture. Would make terrain paths a LOT easier. IDK if it’s even possible in UE
This is possible in Unreal, but it’s quite a bit of work. I am investigating a few ways.
idk i just remember a dev (i think it was nuclearxpotato) saying that you couldn’t make a surface texture as a decal in ue, maybe that’s different.