Is anyone else annoyed by "Please remake my favourite game in TU" suggestions?

You can’t expect everyone to create unique stuff all the time. Coming up with truly unique gameplay is very difficult. It’s easier to reference to a popular game when explaining gameplay. I do that a lot when explaining the type of gameplay I want to my developers.

I do enjoy reading them, though. Everyone has a different thing they enjoyed from their favorite game and it’s good to know what it is. There’s also sometimes some hidden gold in someone’s creative thought process. Even a small thing like changing how a character reacts to damage could alter gameplay (ex. “what if instead of losing health, each hit adds percentage and the higher percentage the more they fly back”).

So from a strickly gameplay designer point of view, they could be useful even if they don’t always seem to be.

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