Invalid contents in element "n" when compiling player model

I literally just posted in a reply to another post with the same title, but i digress.

I’m rigging the model, texturing it, etc. and everything is fine with no errors, but when i go to import i get

'Invalid contents in element “n” when compiling Player Model"

Can someone please help me with this? i’m going insane and i don’t know how to use blender really so any help is appreciated. And there are no meshes that need to joined together, I already did that, so it’s not the problem.

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A bit late here, but I believe that particular error means the model isn’t rigged correctly. Now that could mean many things, but generally either too few bones are mapped or too many are. Try using the auto-weight tool to make sure the TU rig is fully weighted, and then import it.