You can get cards from:
a) Booster packs
c) Trading with other people
Each card has:
a) Name
b) Rarity
c) Type (item, person, game world, etc)
d) Description
e) Number
Packs
There are several different types of packs. They differ by rarity, rarer packs having rarer cards.
Common packs
Blue. Not rare. You will see them rather often. You can get them by: Finishing a minigame (like, 33% chance)
Uncommon packs
Green. Rarer variety of the common pack. You won’t see them too often. You can get them by: Finishing a minigame (like, 10% chance) Buying them from Rob’s imports (Randomly appearing in the store’s stock) As a purchase bonus in other stores (When you purchase something, there’s a change you get a pack) Arcade (Randomly appearing as a reward) Catsacks
Rare packs
Red. Rare variety. You will see them very rarely. You can get them by: Finishing a minigame (like, 5% chance) Fishing Holiday events Ocean exploring Catsacks Metal detecting
Legendary packs
Golden. The rarest variety. Getting one is announced to the entire server you’re playing on. You can get them by: Finishing a minigame (like, 0.1% chance) Admins, as a reward
This sounds awesome! Maybe you are also able to sell cards to specific store NPCs and get Units in return? You get more units in exchange depending on the rarity of the card.
And you could also create packs by combining cards of the same rarity.
There are already steam trading cards on the way, wouldn’t we just be able to trade those?
And if you can buy booster packs from the stores, wouldn’t all the cards lose their value every time someone buys them? I know a lot of people with millions of GMC and if GMT had trading cards they’d probably buy quite a lot of legendary booster packs and make them more common.
You can get only a limited amount of steam cards. The number of different cards a game can have is also limited.
They won’t be always purchasable. Limited amounts would appear at random times. Plus, who would want to spend all his Units on cards?
“I TAP 2 BALL RACES TO SEND OUT A LEGENDARY MILK CARTON”
“WHOOOOOAHHH DUUDE AFTER U BEAT ME U SHOULD TRADE ME ONE”
“NO SORRY IM NOT STUPID”
“AWW ITS K JUST FINISH ME OF PLS”
Things that add more of a purpose to minigames are always good. I’ve always been a fan of RNG based things (such as card drops at the end of a heist in Payday 2) and I am actually pretty fond of grinding to get the one I want.
I support this. Now if we could just think of a really good use for the cards. Perhaps framing them for your condo? Just for bragging rights and whatnot.
I don’t know specifics, so I’m going off of what I’ve seen.
There are various specifies of fish, but also treasure and junk.
I could not see this being anything other than RNG mechanics.
I imagine it will be a lot like Terraria’s fishing.
I’m just assuming you don’t mean the Steam Trading Cards because those are a way different thing that can’t be distributed this way.
You got a start there but honestly, I don’t see what use it has. They are cards that only appear in your inventory to trade away, without any further purpose. I don’t really like that idea.
To make this more interesting, actually reward players for collecting those cards. Make it so you can trade them in for rewards:
Obtaining and trading in the full legendary set of “Food” Cards grants you a golden chef trophy to put into your condo.
Obtaining and trading in the full rare set of “Gameworld” cards grants you a neat game hub poster, to also put into your condo.
Obtaining and trading in ALL legendary cards gives you a permanent +% bonus on units earned in gameworlds and a grandmaster trophy
These are just suggestion to make this idea a bit better. Because without any purpose, those cards would just be useless and fill up your inventory.
I disagree with the unit bonus, since rich people could easily buy legendary cards from other people, and then use the unit bonus to get even more money. Also, having people gain more units from doing the same thing (just because of RNG cards) is not fair to everyone