So im really new to blender, and ive been downloading and trying to export models and objects to Tower Unite. Every time i manage to export an item to it, after decimating it to have a low enough polycount, they always seem to show up with no textures.
If your imported model is missing textures, please ensure the textures are at the location defined in the model format.
If you use .DAE, MAKE SURE YOU CHECK “Include UV Textures” and “Include Material Textures” in the export settings.
If you use .DAE, you can view the DAE in notepad to see where the texture files are pointing to.
If you use .FBX, the texture files should be where you exported the FBX at (in most cases).
We currently support TGA, PNG, and JPG as the texture formats. Make absolutely sure you are using those formats!