Apologies if this isn’t the right category, I’m pretty new. I need help setting up the rig for a VRChat model to import into Tower Unite. I’d be absolutely willing to pay, I’m just super inept with Blender. Any help is appreciated!
Josh made a really good guide for this
Import the model into blender - copy the model onto the skeleton dea. file (can be found on some guides)
When the model and the skeleton “match” the same t-pose you can auto weight paint the bones to the model, you can ofc do this manually if you like.
Keep the center point the same for the skeleton and the model. (at the feet of the of the skeleton rig)
The only problem I have is that the VRChat model isn’t t-posed by default, and I have no clue how to fix this. Do I have to settle for another one because of this?
If you still have the VRchat rig, move the arms into a T-pose and then apply the Armature modifier before swapping over to the TU skeleton.