Fishing was delayed due to the inventory changes.
Because of that happening around the time I took my 2 week vacation, it was pushed back quite a bit. I am currently the only person working on the gameplay for fishing and that’s the most critical part at the moment.
I will most likely be working on it again next week. I am currently prototyping different catching minigames for it and hoping to settle on one soon. I’ll have to run some playtests with others and see which is the more enjoyable experience.
On the update 0.3.6.0, The Oasis and Poseidon Coaster Update (0.3.6.0), I put a more realistic estimation of the Fishing on the picture at the bottom:
Basically, I want to get Copycat out first, then some basic minigames, and then Fishing.