I recreated Ball Race in UE4

So I decided to recreate TU/GMT Ball Race in UE4 using only blueprints.
The physics are currently nothing like TU or GMT’s Ball Race as I’m using a different method of movement.

I’ll update this forum post consistantly with updates on my progress

I will release this once it’s complete so you can make your own maps.

UPDATE 5/4/16:

UPDATE 12/9/18:

20 Likes

I FUCKING LOVE THIS!
This is what I wanted to create myself a while back, and I might do it anyway. I am really happy about seeing this. Fantastic job. I love it. Keep working on it!

Also, could you please show me how you did the Ball blueprint? I want to use it and learn how it works. I am very new to UE4.

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you dont need the permission from pixeltail games because game mechanics can not be copyrighted.
and apparently you’ve done everything you did from scratch. so do not worry about it.

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Once I finish it I’ll release the project files so you’ll be able to take a look at how I did it yourself :slight_smile:

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thumbs up nice work

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Thanks, I should have the project ready by the end of the week with full controller support and all of Sky World complete :slight_smile:

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Updated (5/4/17)

Boppin’.

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UPDATED 12/9/2018

forums want me to make a sentence