Howdy, long time TU player here. Been here since 2017.
Since I started playing, the game has evolved tremendously. I’d say in nearly every way, the game has improved drastically since 2017, except in one way: bugs. In 2024, bugs plague nearly every aspect of Tower, and I could not imagine that if I was a new player and saw the state of things that I’d want to stick around. It really feels like quality control has gone down the toilet in the past two years or so, no offense.
Condos and Workshop SDK are great, but you essentially need a PHD on all the bugs and issues they have to be able to actually create something functional. The plaza is an awesome place to hang out with friends, but performance is just dreadful if the server is actually populated. Gameworlds are really fun, but can be extremely frustrating when inconsistent behavior or bugs make them feel unplayable (looking at you, SDNL).
Stuff like this has genuinely killed a lot of my interest in Tower. I don’t want to create something for the workshop if desync bugs are just going to make it unplayable for 99% of people. I don’t want to PLAY workshop content, again, because of said bugs. Building in condos is a pain, again, because of bugs. Hanging out in the plaza is fun, but you bet my performance is going to tank and I’m going to get randomly stuck somehow at least twice per play session.
My proposed solution to this? Just stop making new content for a small while. Focus on fixing what we already have. I know we get hot fixes, and I know bug fixes happen in major updates, but there are so many long standing bugs and so many issues with newer content that just get ignored because the next new thing is being worked on.
Please, just focus on fixing things for one or two updates. Encourage people to submit bug reports on the main menu, hell, integrate a bug reporter straight into the game to lower the barrier of entry, something. I just want to be able to focus on Tower again, and not how to circumvent bugs in Tower.