The idea is to add some kind of a hardmode to gamemodes, for example to ballrace and minigolf. So it works like this:
Maps are the same, but now they’re harder;
Payment is higher;
Maybe some special trophies/awards/achievements for completing hardmode maps.
I don’t really know how to make this idea work in gamemodes like virus or planet panic, but maybe some game mechanic tweaks like “higher X but lower Y” may solve the problem.
That’s my first suggestion, what do you think?
I wasn’t trying to say that I only play Nimbus I love the heck outta Memories and Paradise too, but Nimbus certainly has become the de_dust2 of TU. Lots of people play it, so when I play with others we often play Nimbus.