Changing the color of the glow in the dark clock correctly changes the glow, but the background only changes to the main the main colors (no color offsets).
For example, if you have 255 red and just add 5 green, the background turn to pure orange.
I wanted a dark yellow/orange color here, but it’s just bright yellow and doesn’t look nice.
I fixed it internally. The material was configured in a way that made it excessively bright in certain angles, causing small values in color channels to almost instantly clip those channels.