Fantastic Workshop Mistakes

Post your worst (best) workshop mistakes here!

Example:

1 Like

Not a mistake, but still funny.

2 Likes

Peak male performance

My dude here got real furious with what I did to his body, this is where I learned to always CTRL + A rotation and scales, and I still forget a lot :smiley:

4 Likes


Saved this from the workshop channel before we even had workshop

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When your weight painting looks great but in game its awful.
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o boy this is a thread for me, let me dump my mistakes!



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(^ this one makes me sad, it’s such a nice model but impossible to rig)




(^ no idea how to fix ugly shoulders)


(^ when the lightmap texture overrides the texture for the material)

5 Likes

<-- that is the animal crossing villager

New creepypasta

1 Like

This

This is my first time trying to import a player model, so it makes sense why I’d get chicken butt.


By the way can anyone tell me why this happens and how to fix it?

I’ve also just attempted to import Ned Flanders and it works perfectly in blender using the TU rig, however when I import it…
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He becomes a tree. I’m very confused.
Edit: Just realized the bones aren’t being recognized when I export it. I’m not sure how to fix this.

Try selecting the model in object mode, presing ctrl+a, and selecting location, rotation, and scale if you haven’t already.

1 Like