Extra settings for Global Message Module

A few settings to change the appearance of the Global Message Module’s HUD pop-ups would be nice (font, size, color, placement, etc.).

Some way to change the delay before the message disappears (or leave it on-screen indefinitely / until an IO event hides it) would be useful too.

For Game Worlds it’d be helpful if there was an option to set the announcement message to match the styling of the Game World’s usual HUD pop-ups (“[Player] is the Dragon” in LC, “[Player] is Enraged” in Virus, etc).

These are great. I’ll be adding more features to the styling. Just wanted to get this out sooner than later.