Thank you for your replies everyone! Lots of thoughtful responses so far.
I’d like to first clarify my viewpoints, and then offer my proposed solutions to the issues I raise.
I do not think the current offerings of Workshop content are bad. Workshop implementation in it’s current form is a great way to loophole the issue of licensed content. When Tower Unite first was released for people to play, there was actually no licensed content at all. Licensed content is what made GMT so popular and fun to play. I knew that this would need to be implemented into TU one way or another or the game would fail.
I agree with user Baby_Blue when they said that Condos are a player’s own little slice of the Tower. I think the Workshop content in regards to condos is very well implemented at the moment. Having to dish out possibly well over 1 million units to have an entire map that is totally unique I think is a wonderful cost to pay for something so customized. I also believe that the future plans for condo customization such I/O buttons and dialogue NPCs are a good addition (at the right price), however that is less to do with Workshop content.
I believe the majority of my worry comes from character customization. As it stands, any user can join TU as a fresh noob and instantly appear as any player model they desire, at no cost. Back in GMT, I used to be impressed when I saw a cool looking avatar. I knew that player worked hard to look so stunning. Now, I hardly have a second thought when it comes to anyones avatar. I believe that Workshop content for player models are necessary, but certainly not for free.
Other than player models, I firmly believe that any further implementation of Workshop content for character customization will be a major detriment. I mainly am referring to equipables and cosmetic items, but this also extends to effects and pets as well. Every single items offered in game, whether it be from shop or milestone, will become worthless. Why would I need to work towards a firework launcher when I can ANYTHING I want from the Workshop? What’s so special about a Sun Orbital when I can get whatever I want to follow me? Adding in further Workshop content for character customization (items and equips) undermines the customization already offered in game.
MY PROPOSED SOLUTIONS
In regards to Condos, change nothing in regards to Workshop content. I believe the way that is currently is more than fair with the cost, especially because it is personal and private to the player. It’s separate from the Lobby. The planned I/O updates are cool as well. I would draw the line at Workshop condo maps. What would be the point of buying different condos if I can just download whatever I want from the shop?
For player models, I believe an inventory system would work great. Have a browser like there currently is, except with a vastly more in-depth preview system. A player would then have the option to purchase any player model for units (maybe ~50-100k?) and that model would be added to their PM inventory. From then on, players can select any purchased player model from their PM inventor and apply it.
I also think that PixelTail should implement an in-game player model shop for much cheaper than Workshop prices would be. This way new players have access to cheaper models and have a way to express themselves, and would not make Workshop content necessary.
I am fully against any implementation of any Workshop items or equipables. What would be the point of any of the shops? The milestones? Grinding any of the gameworlds? Currently, working towards equipables and items to customize my character are the only thing keeping my playing TU. As LittleLuke mentioned, not all players care much about customizing their condo. Alot of players find joy in making the representation of themself cool as can be. What’s the point if no work is required to do so?
IF Workshop implementation of items and equipables is inevitable, I atleast hope they all cost hundreds of thousands of units each. But regardless, I would rather official equipables.
I believe that’s all I have for now, thanks for taking the time to read!
Some Workshop content is necessary, such as condos and player models, but certainly not without a price. Free, unearned, Workshop content undermines shops, milestones, and earning units, and the game as a whole. Workshop items and equipables would ruin any sense of accomplishment as it stands, and would drive players away from having to participate in Game Worlds and events.