Dev Log for September 23, 2025

Hello and welcome to the Dev Log for September 23, 2025!

As we mentioned on our previous developer blog, a portion of the team has dedicated their efforts towards a small playable teaser for our next upcoming project (outside of Tower). While we’re still not quite ready to talk about it just yet, we’re really looking forward to sharing more when the time is right!

We also had a portion of our staff out for vacation, and now they’re back!

For Tower Unite news, here’s what we’ve been up to:

:artist_palette: Art Contest Winners

The Workshop Rental Store Poster Contest ended last week! All entries will be included in the game as long as they follow the rules! Check out who the community and staff voted for as the winners here: August/September 2025 Art Contest (Workshop Rental Store Poster) - #33 by wheezwer

:jack_o_lantern: Halloween Condo Contest

Our yearly Halloween Condo Contest has begun! Submissions are allowed until October 27th, 2025 at 11:59 PM CT! Check out the rules and prizes here: Halloween 2025 Condo Contest

:desktop_computer: Current Development Goals!

Between updates, we’ve been tackling some pressing bugs, as well as completing Halloween, Accelerate SDK, VR Support, and Arcade Phase 3.

:jack_o_lantern: Halloween Update: This Week!

We’re at the finish line with our big Halloween events for Tower Unite this year!

As you know, Halloween is one of our favorite times of the year! This year we’ll have new items, like place-able cobwebs, Victorian furniture set, new Halloween exclusive Condo Pets, and some new fun Halloween toys!

We just finished up on new Halloween Player Sprays, Profile Backgrounds, and exclusive Halloween Condo Pets for this year. Get ready for the spooky season in Tower Unite here soon!


:joystick: Arcade: Phase 3

Arcade: Phase 3 is moving along steadily! We’ve completed the blockout for many of the cabinets and are now developing the physics and gameplay for the new games.

:goggles: VR Development

VR development is still progressing, and we are working on binding issues for various headsets and networking player arm movement.

VR support is a dizzying process both technically and physically with having to remove the headset for development, but we’re really excited for its potential! We’ll keep you all posted on progress with VR as it moves along.

:spiral_calendar: October Calendar

That’s a Wrap!

That’s going to do it for this week’s dev log! Be sure to keep an eye out for the next one!


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https://discord.gg/pixeltail
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Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

If you like our game and want to support development, please consider getting a Supporter Pack:
Tower Unite - Supporter Pack

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

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12 Likes

Finally, finally, thank you for giving attention to bindings as beyond actual dedicated development this has been a massive roadbump for a very long time now, making even the early alpha inaccessible to many headsets including the Quest 3.
Happy to see work being done on VR, also like seeing more weird fantastical pet types.

8 Likes

OMG goo dog? is that a non direct reference to Luigi having a ghost dog (and goo clone) from Luigi’s Mansion 3? hahaha

also i love the witch’s kitty, i’m definitely taking that one!! :heart:
I’m happy VR development is still active, i’m looking forward to it :slight_smile:

6 Likes

Halloween pet!? Dude! That’s awesome!
Now I can be like Doctor Strange with the ghost dog!

Good to see VR is doing smoothly. Though don’t push yourself!

Overall, still excited for the arcade!

6 Likes

So when you mean This week for the Halloween update, Do you mean that the update is THIS WEEK?!?

3 Likes

If there are no issues on our end, it should be!

2 Likes

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