With the new canvases primitives shapes coming up ( cube, cone, sphere etc etc…), I suggest that it would be pretty darn awesome to add normal maps of the desired textures. (In some “advanced mode” tab, maybe?)
For those who don’t know what a normal map is, it’s a regular picture, that shows the depth of a texture through colors.
For example, here’s a wood texture with its normal map:
The texture is still flat, it’s just affected by light dynamically, and looks more realistic.
Now, I’m not suggesting to apply this to regular canvases, since the item already has its own normal map applied on its surface. (but if it’s ever possible to bypass the actual normal map of the canvas item, then, why not applying this suggestion to it =) )