I’m super happy the ability to change to world align was added. It greatly increases the possibilities to build, however there’s still some gaps in the feature.
Canvas Materials that aren’t World Align:
Full List
Carpet
- Lobby 1 Carpet
- Casino Walkway Carpet
- Nahnia Cabin Carpet
Tile
- Highrise Pool Wall
- Metal Trim
- Metal Trim 2
- Metal Trim 3
- Ceiling Tile Dark
- Casino Tile 2
- Pool Tile Floor
- Prism Tile
- Oasis Marble Tile
- Woodlands Tile
- Woodlands Marble Floor
Brick
- Stone Path
- Nahnia Cabin Stone Brick Wall
- Sand Brick Wall
- Woodlands Brick Wall
Plaster
- Ceiling Tiles
- Blue Plaster & Wood Wall
- Plaster Wall 1
- Plaster Wall 2
- Red Plaster Wall
Wood
- House Exterior Wall
- High Roller Wood Floor
- High Roller Wood Cube Floor
- Casino Wall
- Nightclub Wood Wall
- Nahnia Cabin Wood Trim
- Nahnia Cabin Wood Wall #1
- Nahnia Cabin Wood Wall #2
- Nahnia Cabin Wood Wall #3
- Paradise Wood Wall
- Woodlands Wood Floor
Concrete
- Concrete Basic
Wallpaper
- Wallpaper
- High Roller Wallpaper
- Casino Ceiling
- Oasis Glyph Wall
Glass
- Frosted Glass
- Frozen Glass
- Rainy Glass
- Scratched Glass
- Dirty Glass
- Bloody Glass
Marble
- Casino Counter Top
Natural
- Water
- Waterfall
- Water Dark
- Moss
- Mud
- Grass 3
- Grass 4
- Grass 5
- Grass 6
- Lava
- Lava 2
- Slime
- Blood (I think?)
- Chocolate
- Snow Brick Wall
Misc
- Tech Light
- Force Field
- Boost
- Swift Field
- Nightclub Screen Wall #1
- Nightclub Screen Wall #2
- Oasis Tile
- Woodlands Acid
- Sand
A possible source of this problem could be the existence of Transparency, Emission, or Displacement maps on most of these materials
Missing Thumbnails:
Full List
Tile
- Checkered Tile
- Oasis Marble Tile
- Woodlands Tile
- Woodlands Marble Floor
Brick
- Sand Brick Wall
- Woodlands Brick Wall
Wood
- Paradise Wood Wall
- Woodlands Wood Floor
Concrete
- Woodlands Concrete Floor
Wallpaper
- Oasis Glyph Wall
Misc
- Blue Star
- Oasis Tile
- Woodlands Acid
- Sand
Non-Colourable:
Full List
Tile
- Prism Tile
- Checkered Tile (See Below)
Plaster
- Red Plaster Wall
Concrete
- Concrete Basic
Wallpaper
- Casino Ceiling
Marble
- Casino Counter Top (See Below)
Natural
(Ignoring Water)
- Ice
- Moss
- Mud
- Grass 3
- Grass 4
- Grass 5
- Grass 6
- Lava
- Lava 2
Misc
(ignoring FX)
- Fence
- Woodlands Acid
- Sand
Wrong Categories:
Full List
Tile Light Blue ~ Carpet -> Tile
Prism Tile ~ Tile -> Misc (Design fits better with other Misc mats)
Oasis Glyph Wall ~ Wallpaper -> Brick
Oasis Tile ~ Misc -> Tile
Woodlands Acid ~ Misc -> Natural (Keeps it with other Liquids)
Sand ~ Misc -> Natural
Other Issues with Canvas Materials
- Grass 5 is identical to Moss, despite the preview suggesting otherwise
- Bathroom Wall is no longer selectable (clicking on it does nothing)
- If a Material is used on a Canvas Item and a Condo Surface, it will not load the material until you load that Canvas Item
- Many materials’ Normal Maps do not scale with the Texture (examples include the Metal Trims, Plaster Wall 2, Blue Plaster & Wood Wall, and possibly multiple carpets).
- Checkered Tile is very buggy. Its colouring doesn’t work properly in World Align and I’m 90% certain it’s not supposed to just be some random white squares with no Spec, Normal, or Roughness maps (Is it supposed to be the Nimbus floor?)
- Casino Counter Top seems to just not have a Diffuse. It’s completely black while the Thumbnail shows a unique design.
Updates
[0.13.4.2] - Materials added from Halloween 2020 to Present included in list. Added Missing Thumbnails, Non-Colourable, and Wrong Categories sections.