ohh boy, here comes another LC post.
why is bunnyhopping not speed capped in little crusaders?
in GMTower it was forcefully capped by the game itself, so the argument “so it’ll be more like ultimate chimera” is irrelevant here. hopping should carry your momentum, not increase it.
also air strafing seems a bit drastic, it needs to be less prevalent so you can’t make full 90 degree turns in one jump.
the source movement changes are good for the game but hurt the way little crusaders is played drastically as i’ve seen people running bunnyhopping scripts in 1/3 games i play of it now.
it is to my understanding that the developers intend to allow you to bind scrolling to jumping, but having to change your controls just to be competitive in a game mode means something isn’t right.
i know that saying these things probably won’t change a thing but i feel that many people have voiced their opinion on this issue now but not much has been done to remedy it.