The scientist’s self heal from explosive flasks (5hp) feels very low, especially since the flasks don’t have a very fast fire (throw?) rate. I can rarely heal myself a significant amount with a flask charge since I’m usually also killing zombies. Past day 1 even basic zombies hit for more than the self-heal, too, so I tend to lose the health I just got pretty quickly.
A buff to the flasks’ self heal would be much appreciated. I think 10hp is reasonable, since it’s still less than the heal teammates recieve, and zombies only start hitting for that much damage on day 4.