The current level of detail (LOD) for trees doesn’t look very good in my opinion. They lose their detail too quickly, and it’s very noticeable. I know rendering trees is resource-intensive due to their complexity, but perhaps introducing new options to adjust the rendering range could help. I did some testing by just spamming tons of trees everywhere in my condo, and honestly I didn’t really notice any lag, only one little fps drop from 60 to 54.
Fully rendered in trees w/ ULTRA settings on.
Same trees, some of them straight up just disappear when you go far enough (Cypress Oak, Evergreen, Oak White Oak and Green Ash).
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Birch loses it’s shading very quickly, and theres zero blending for it…
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White Oak becomes a whole another species!
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Pine (third variation) has this odd floating branch ;p
Tall pine (1) loses majority of its needles, especially those on the marked spot.
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