The current level of detail (LOD) for trees doesn’t look very good in my opinion. They lose their detail too quickly, and it’s very noticeable. I know rendering trees is resource-intensive due to their complexity, but perhaps introducing new options to adjust the rendering range could help. I did some testing by just spamming tons of trees everywhere in my condo, and honestly I didn’t really notice any lag, only one little fps drop from 60 to 54.
Fully rendered in trees w/ ULTRA settings on.
Same trees, some of them straight up just disappear when you go far enough (Cypress Oak, Evergreen, Oak White Oak and Green Ash).
Birch loses it’s shading very quickly, and theres zero blending for it…
White Oak becomes a whole another species!
Pine (third variation) has this odd floating branch ;p
Tall pine (1) loses majority of its needles, especially those on the marked spot.