Don’t know how to go about this but I’ll get it on record anyway.
The first thing that popped out at me when I tried Bedzoom was how busy and colorful it was, that is to say, I frankly have trouble focusing on anything because the road and map elements and background props and pretty much everything all use a similar color pallete or are just busy. Now imagine all that running past you at 40mph and you’ll see where my issues are.
The only way I was able to get through the level was to focus on 3 inches in front of my car, trying to read the level results in instant confusion of where I am or whats ahead.
I know BedZoom is supposed to be based on a children’s playset, and maybe I’m just ADD, but as a practical matter I find the screen so jumbled with colors I can’t tell which way is up.
I don’t know if a DOF effect that separates the distant objects from closer objects could help, but in my own opinion the track road itself needs ot use a separate color scheme from the stage elements. You could probably pallete swap the road as a wooden train set while the rest of the map can use the colorful toy blocks. Pine Valley is fine for me because its got a road, fences, and a clear horizon to read and plan your steering.
I have a terrible habit of rambling so I’ll leave it at that.