Ball Race Multiplayer Bug

I got on to a player hosted server and noticed that the ball physics, while seemingly correct for the host, were drastically different for me. I was, when connected, noticeably slower than in singleplayer. Also, I’m not really sure where to put bug notices, so maybe a new category could be posted for this kind of stuff?


Yeah, it would be very beneficial. @macdguy :smiley:

Added the new section.

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