"Add Position" Toggle for Teleporters

currently, there’s no way to seamlessly teleport a player from one location to another and keep the players relative position intact upon entering the teleporter

my solution to this is an option for the teleporter to “add” the position/rotation, instead of directly setting it

for instance, with this configuration, if you enter the teleporter, it will add 500 to your CURRENT z axis

something like this would be incredibly useful for the creation of elevators, doors, seamless portals, non-euclidean builds and more!

i’ve created two “proof of concept” videos, to show off how i mean exactly, please take a look!


I think this would be pretty useful.

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