I’ve already done some searching on the topic, and I’ve come to understand Accelerate is not supposed to be a direct translation of Source Karts. I also understand racing is the primary focus, especially in Alpha. But the idea of Battle mode from Source Karts returning in Accelerate really excites me. It was fun! I’d like to suggest its return, if it’s not already planned (from what I can tell it is not).
IIRC in Source Karts after the two tracks a round of Battle mode took place, and I’d see it returning in the same fashion, with a themed battle arena for each map. Mutators (which I’d definitely see being implemented before this) could be added for extra lives, or just disabling it altogether for people who want to just race and be done.
I was never really a fan of this way of going about it, I feel like theyre 2 pretty different modes and I doubt everybody wants to play a round of battle after their race (or a race before their round of battle)
Awesome! Even though the idea of a Bedzoom or WWWaterfall themed battle arena is super exciting, this is still a perfect way to go about it while also opening up more design space and I’m just beyond happy to hear battle mode is returning at all.
This seems like a great way to fit them in, but I am curious - How will this divide reflect on continuous play and plaza port lobbies? Would it use map votes as a democratic decision with the higher % mode being pulled from? While I really like the current Mario Kart style roulette map vote screen, I don’t think random chance is healthy in terms of choosing modes.