[1.1.4.1] White Tile Floor not reflective when World Align is disabled

Turning off World Align on the “White Tile Floor” material makes it flat/non-reflective.

Steps to Reproduce

  • Place a canvas object
  • Set the material to White Tile Floor
  • Turn on and off World Align while looking at it from an angle where the reflection appears

What I expected to happen

Reflection to still be there even if World Align is off, just like how all (?) other materials behave.

What happened

Material/texture becomes flat.


Notes / Media


Fixed for the next patch and finally replaced that normal map that didn’t match.

Thanks for fixing it so quickly!

Oh, I just remembered one more issue with this specific material that I guess I should throw in here.

There’s this silver-colored line going down the side of the texture that I don’t think is intentional: