[1.1.2.1] Button Prompt Auto Deletes self

:warning: Important: Please include the version number of the game in the title! (for example: [1.1.2.1] Broken Feature).
The latest version is [1.1.2.1]

Connecting the neon bar to a button, pushing the button 1+ times and connecting the button to the neon bar will make it to where when you click the button again the functionality works but it deletes the set prompt.

Steps to Reproduce

Using the Tower Glove with the connection tool option selected, connect a neon light (from Inventory) to a button (Condo IO/Game Objects) with custom prompt. Then when player pushes button thinking its connected the light doesn’t toggle, they will then try to reconnect it the other way making the connection correctly and it works, however the prompt gets deleted after clicking the button 2 times. When duplicating it, the new buttons don’t seem to have the issue but the original one will still persist to have the issue.

Note: if the user doesn’t add a message prompt and keeps it at the original “Press” then the issue doesn’t arise.

WEBM (ew format but its smaller file ig lol) Video showing how bug

https://imgur.com/gallery/1-1-2-1-tower-unite-bug-button-prompt-deletes-self-YrwH6u2

What I expected to happen

For the button to work (which it does in end result) however to keep and retain the custom message prompt.

What happened

Button prompt kept deleting itself when we messed up and accidentally did the connections to a neon light to a condo io button.


Notes / Media

:backhand_index_pointing_right:t2::radio_button: { Bing Bong )

What’s happening is that the “SetPrompt” is empty, and so makes the Prompt empty.

1 Like

Ah ok, so its not really a bug but more of a weird way it works. Thank you!