[1.1.1.0] Sphere Volumes bounding boxes incorrectly scale with Z axis

Sphere Volumes that have the Z scale less than the X or Y scale don’t trigger when you step into them (or try to in case of blocking volumes). This only affects Sphere Volumes. Box and Cylinder Volumes aren’t affected by this.

I tested this with Trigger and Blocking volumes, so likely any sphere volume has this issue.

Steps to Reproduce

  1. Place a Trigger Volume, set Type to Sphere, Scale to 10x10x6
  2. Place a second Trigger Volume, set Type to Sphere, Scale to 6x6x6, copy the position from the Trigger Volume of step 1
  3. Place a Sound Emitter, set Start Playing to Off, Play Once to On, Infinite Range to On, set the sound to whatever you like (might I suggest Skull Horn)
  4. Connect the OnTrigger event of the Trigger Volume of step 1 to the Sound Emitter’s Play action
  5. Walk into the smaller Trigger Volume

What I expected to happen

The OnTrigger event fires when entering the larger Trigger Volume

What happened

The OnTrigger event fires when entering the smaller Trigger Volume


Notes / Media

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