[1.0.0.0] SDNL: Weapons held by other players rarely float in place and rapidly play their left click SFX

I’m not sure what causes this to happen, but I’ve seen it happen once today and yesterday. Sometimes a weapon that a player was holding will stay floating in the air and rapidly play its left click fire SFX. I’ve seen it happen with dual uzis and a chainsaw.

I think it might have a chance to happen when someone is killed, but I found the uzis very shortly after a round started so I’m not sure. Both times I saw the bug happen, I was not hosting. No one else commented on it either, so it might be a client side thing.


Notes / Media

Floating chainsaw (volume warning):

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