Was super happy about the underwater condo bug on 9.0.1 being fixed, but now it seems the teleporters in my condo are causing the same problem again.
It seems to just only be the teleporters, all the noclipping/elevator/airlock stuff is perfectly fine now. I never had the issue before 9.0.1, and wouldn’t have been properly able to test it after 9.0.1 because of the existing underwater bug, so I’m not sure when it started.
The glitch only seems to be a visual + audio effect, since it doesn’t trigger swimming animations or physics.
Oddly enough, moving into an air lock (without even finishing the cycle) will trick the game back into treating the underwater area normally. The same thing happens if you use one of the little air travel tubes.
(Hosted on my own condo, Build 4901962)