The animation of plainly walking in any direction is significantly slowed, giving the appearance of sliding. For easy comparison, simply holding shift to run, one can see the running animation play at normal speed. This was present in the beta branch, but I guess no one reported it.
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It’s weird because crouching also plays at normal speed, but walking normally plays the animation as if you’re holding the Alt key
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Is this with workshop models only?
Seems so.
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This is now resolved.
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