Unrelated to my previous findings about the fishing mini-game but under some circumstances, the bitting overlay, showing you when a fish actually bite to your bait is shown at another place (Here, in the bottom middle right corner of the showcased screenshot)
What is your screen resolution?
3440x1440 (21:9)
I’ve manage at two times, to have this overlay texture, not show up on the screen at all (So, i suppose, more like showing way out of my screen reach).
Hmm, this seems to be a miscalculation in an Unreal 4 function that translates a 3D vector to 2D position in the viewport. The math they do seems to only support 16:9 or 4:3 resolutions. I’ll see if I can do my own calculations, though it does suck that their internal one is busted.
Quick precision, This doesn’t happen all the times, In fact, it happens pretty rarely.
No real ideas how to reproduce it, as I didn’t tried to jump weirdly, abuse of the jetpack or do a taunt when launching the bait.
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