Playing on Hospital, I consistently got lag spikes between 5 and 20 seconds at the beginning of every single round. I was barely able to play as I usually got infected while helplessly standing still, unable to control anything. Note that they usually didn’t start as soon as the new round started, but a couple seconds after.
Were you the host in this instance, or just a player?
I’ve noticed when playing games with hosts who have a bad internet connection or a bad computer in busy rooms, that there can be hitches and spikes when giving out weapons to all the players. This is something we’re looking into solutions on fixing.
Not a host. I have a computer that is very good (50-60 FPS consistently) and an internet connection that is both good and unused for anything else.
Ah, yeah that would explain it. Most likely the host was using a slower computer or had a bad internet connection. As stated above, we have ideas on how to fix this in the future.
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