[0.6.6.3] Zombie massacre: zombie being flung away after blade rotation detached while till collision as "SURVIVOR"

i had a problem that there a low (or very low) chance that zombie get flung away when saw blade reach it’s limit and when it was Reach the limit, Rotation blade will ended up detached but the Till colliding, and the worst part is, whenever zombie will stand on it… it will fly away like a bird or ended up stuck on a roof.

i hate this game physic that somehow RB fly away when zombie stand on it

so please fix this, if do “no collide” doesn’t work please do anything else that’s possible

Thank you!

Changed “(BUG)” in the title to the current version number of the game.

thanks, i am really forgot about that…

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