[0.6.0.0] Playermodel Reverts Back in Size when Sitting

One thing I noticed when scaling down the Playermodel ingame, the scale only reverts back to normal is when you sit down or participate in gamemodes.



I know the playermodel itself is kinda big by default, but it had to in order to fix certain rigging bugs with Scoot, nor do I think that it was the intention for the playermodel to revert back to the original size when sitting on something.

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This has always been a thing

With magic potions, yes. However, its scaled down from the Workshop editor.

Player models use the same potion logic for their rescaling.

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