[0.18.6.1] "Failed to allocate texture resources" error when loading workshop model

Some of my workshop models give me this error:

image

I’ve never seen it before this update and it’s only a very small amount of my models.

Trying to load the model up in “My Uploads” results in the textures not loading like this:

And when trying to click on the materials tab in “My Imports” I get a pop-up that says “Fatal error!” and my game crashes.

If I switch to DX10 I just get a white material:
image

However, I know this model is uploaded with working materials so it has to just be on my end.

Models I’ve noticed with the issue:

Edit: Just checked with a friend, this issue is only happening on my end, the model works and looks perfectly fine for them.

Here’s a video showing the bug in action, includes me selecting a map with the error and then trying to select two models that give me the error:

I solved it for anybody wondering I removed a launch setting, forget what it was exactly, that I believe changed the DirectX version. So the issue is likely something in your launch settings.

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