[0.18.6.1] Dreidel giving wrong input when spun

So a friend and I were testing out the Dreidel item and we noticed they were giving the wrong input when the animation end

Steps to Reproduce

Place a Light and a Dreidel, connect dreidel to the light

What I expected to happen

If Dreidel lands on yellow, OnResultGimelYellow will return OnResultShinBlue and viceversa

This does not happen when testing outputs in IO Debugging

What happened

Dreidel firing OnResultShinBlue when it lands on Yellow, the opposite happens if lands on **Blue (Check video)


Notes / Media

1 Like

This is fixed for the next hotfix.

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