Two bugs in one report.
- Hatchet’s melee kills are not counted towards ‘Tight Shot’ (melee kills) or ‘Wide Shot’ (ranged kills) achievements.
- A lot of kills using many different ranged weapons doesn’t seem to count towards ‘Wide Shot’ achievement.
I tested all of other melee weapons like Toy Hammer, Katana, etc and they’re all counted towards ‘Tight Shot’ achievement- just not the Hatchet.
Steps to Reproduce
- Kill anyone with a Hatchet
- Kill anyone with certain ranged weapons
- Check your Achievements progress on either ‘Tight Shot’ or ‘Wide Shot’
What I expected to happen
I expect kills with hatchet/ranged weapons to count towards either ‘Tight Shot’ or ‘Wide Shot’ achievements.
What happened
Whenever you kill using the hatchet / certain ranged weapons, kills weren’t counted towards ‘Tight Shot’ (melee kills) and ‘Wide Shot’ (ranged kills) achievements.
Notes / Media
Unless I’m missing something obvious- either we need a clearer definition for ‘Wide Shot’ instead of “Get 100 ranged kills” or it is a bug.
I didn’t test every ranged weapon but all of ones I used didn’t count such as Decimator, Soul Camera, Minigun, Bowling Shotgun, Grav Glove, Flamethrower, and Cannon.
Additionally; I tested this as non-host at the time if that means anything.