This bug was introduced in this update- whenever you die using K key with [shorter/smaller] characters, your model will have stretched limbs as ragdoll via death.
Likewise if you use character models that are [bigger] (with growing potions); gets shorter limbs by dying- though it’s harder to notice depending on models.
Steps to Reproduce
- Equip any character model that is shorter than default size/height (preferably humanoid type)
- Equip shrinking potion (optional but it’ll help you notice better)
- Enter Plaza, Condo, etc
- Press K to die as ragdoll
You’ll notice that your character have stretched neck, arms, and legs in this state. It’s more noticeable with shrinking potion equipped.
What I expected to happen
Neck/limbs not to stretch or shorten via death
What happened
Your character’s neck/limbs gets stretched or shorter via death
Notes / Media
Longer neck/limbs via death if your model is smaller
This is how my model looks normally
Shorter neck/limbs via death if your model is larger