So I noticed something strange, the Ball when testing in the Workshop Editor feature seems to have less gravity than when actually playing a stage, or testing your work via Gameworld.
Steps to Reproduce:
Launching the ball via a platform moving up quickly
What I expected to happen:
The ball should go as high in both instances.
What happened:
This makes testing really inconsistent. Is my ball used in Ball Race Game World heavier, or does the ball in the editor have a lower weight for some reason?