[0.18.1.1] Zombie Spawner "Activation Radius" not working properly

The Zombie Spawner’s “Activation Radius” parameter doesn’t seem to work properly. When I set it to max radius (5000), I can see in the SDK that the circle is… very large. Nearly covers the entire map. Yet when I test the map zombies won’t spawn unless I’m within 30~ feet of the spawner. If I take a few steps back, they completely stop spawning again.

Steps to Reproduce

Place a Zombie Spawner, set the Activation Radius setting to max (5000), then test the map and see that zombies aren’t spawning until you get close.

What I expected to happen

Zombies to spawn when a player is anywhere in the outer circle/radius.

What happened

Zombies only spawn when very close to the spawner.


Notes / Media

Activation Radius set to 5000:



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I tried some measurements and the maximum distance, even when set to 5000, seems to be 1225-1250 units. Just barely over the minimum radius and just a little bit from the top of my screen when fully zoomed out.

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