I recently completed a Ball Race map, Abduction, which is heavily reliant on attractors for most of the levels. I am able to run through the map on singleplayer and others have been able to play by themselves without any issues, but on multiplayer, the attractors do not move any non-host players.
As far as I have been able to test, it isn’t a matter of the attractor being too low power for visitors, they just don’t move non-host players at all, even when right next to one.
Steps to Reproduce
Play a map in multiplayer that uses attractors.
What I expected to happen
The attractor pulls both players like it does in singleplayer.
What happened
The host is pulled normally, while the visitor is unmoved.