[0.18.1.0] [Ball Race SDK] Attractors do not do affect non-host players

I recently completed a Ball Race map, Abduction, which is heavily reliant on attractors for most of the levels. I am able to run through the map on singleplayer and others have been able to play by themselves without any issues, but on multiplayer, the attractors do not move any non-host players.

As far as I have been able to test, it isn’t a matter of the attractor being too low power for visitors, they just don’t move non-host players at all, even when right next to one.

Steps to Reproduce

Play a map in multiplayer that uses attractors.

What I expected to happen

The attractor pulls both players like it does in singleplayer.

What happened

The host is pulled normally, while the visitor is unmoved.


Notes / Media

Attractor Issue

4 Likes

This issue was fixed in 0.18.1.1

2 Likes