Potentially intentional behaviour, although probably shouldn’t be.
Attaching a physics spawner to a mover that can rotate, does not respect the mover’s rotation and will persist spawning in the set angle.
Steps to Reproduce
Place any form of mover that allows some kind of rotation (I used controllable mover to manually rotate).
Attach a Physics Spawner to the Mover.
What I expected to happen
Objects spawned will launch in the direction of the mover’s rotation, partially ignoring the physics spawners settings.
What happened
Objects that spawn will persistently spawn in the same angle regardless of mover rotation.